Game Art
UndergraduateDigital media
Prepare for your creative career in the games, graphics or multimedia industry.
International/EU: £16,655 per year (£1,200 for placement year)
3 / 4 Years
112 UCAS Points
2024.September
Placement Available
Work placements
In year three, you have the opportunity to take a one-year paid work placement, which is an excellent way to enhance your graduate employment potential. Games design is a very competitive industry, and there are a limited number of placements available in games companies. You are supported in finding a placement by our experienced Placement and Employability Team who have a large range of employer contacts.
Live projects
You will have the opportunity to work on commercial opportunities with real-life clients. Previous students have designed game levels and concepts for Pixel Bullies and Sumo Digital, and worked with English Heritage to create a virtual tour of Conisbrough Castle.
Networking opportunities
During your degree you will have access to careers advisers, employability enhancing workshops and networking opportunities including guest speakers and master classes from the creative media industry. We also help you to master social media for networking and making contacts.
A number of industry days and events (Game Republic events, Pathways) are also held on campus where you can network with and attend talks and workshops run by creative media industry professionals and organisations.
All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive.
Throughout this course you will build a professional quality portfolio that is aimed at meeting the requirements of potential employers. The teaching and learning on this course is designed to help you do this.
You learn through
This course prepares you for a career as a
Previous graduates of this course have gone on to work for
On this course you work with
This must include at least 64 points from two A levels, or equivalent BTEC National qualifications. For example:
You can find information on making sense of UCAS tariff points here and use the UCAS tariff calculator to work out your points.
• Access - an Access to HE Diploma with at least 45 credits at level 3 and 15 credits at level 2. At least 15 level 3 credits must be at merit grade or above, in an art or media-related programme from a QAA-recognised Access to HE course, or an equivalent Access to HE certificate
If English is not your first language you must have an IELTS score of 6.0 with a minimum of 5.5 in all skills or equivalent. If your English language skill is currently below IELTS 6.0 we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.
If your application is successful, you will be invited to submit a portfolio of work to demonstrate your ability. Find out about the selection process and how to produce a strong portfolio.
We welcome applications from people of any age. We may be flexible in our normal offer if you can show a commitment to succeed and have the relevant skills and experience. This must show that you will benefit from and finish the course successfully.
Please note the University will only admit students who are aged 18 or over at the point of enrolment.
Important notice:
The structure of this course is periodically reviewed and enhanced to provide the best possible learning experience for our students and ensure ongoing compliance with any professional, statutory and regulatory body standards. Module structure, content, delivery and assessment may change, but we expect the focus of the course and the learning outcomes to remain as described above. Following any changes, updated module information will be published on this page.
You will be able to complete a placement year as part of this course. See the modules table below for further information.
Module |
Credits |
Assessment |
3D Modelling |
20 |
Coursework |
Game Design Theory |
20 |
Coursework |
Game World Mechanics |
20 |
Coursework |
Level 4 Game Project |
20 |
Coursework |
Visual Concepts For Games 2 |
20 |
Coursework |
Visual Concepts For Games 1 |
20 |
Practical |
Year 2 |
||
Module |
Credits |
Assessment |
3D Animation Project |
20 |
Coursework |
3D Character Modelling |
20 |
Coursework |
Professional Development Project |
20 |
Coursework |
Prop Development |
20 |
Coursework |
Real-Time Environment Creation |
20 |
Coursework |
Elective modules |
||
Module |
Credits |
Assessment |
App Design And Development |
20 |
Practical |
Creative Sound Practice |
20 |
Coursework |
Documentary Production (Photography, Sound And Moving Image) |
20 |
Practical |
Experimental Game Practice |
20 |
Coursework |
Introduction To Concept Art |
20 |
Coursework |
Storyboarding For Film And Animation |
20 |
Coursework |
Year 3 |
||
Module |
Credits |
Assessment |
Placement Year |
|
|
Final Year |
||
Module |
Credits |
Assessment |
3D Game Art |
40 |
Coursework |
Final Game Project |
40 |
Coursework |
Game Professional Practice |
20 |
Practical |
Elective modules |
||
Module |
Credits |
Assessment |
Life Drawing |
20 |
Coursework |
Pre-Production For Animation |
20 |
Coursework |
Sound Design And Sonic Arts Practice |
20 |
Coursework |
Visual Effects Project |
20 |
Coursework |